Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
Austin, TA, USA. Austin is the capital of the US state of Texas and the seat of Travis County, with portions extending into Hays and Williamson counties. It is the 11th-most populous city in the United States and the 4th-most populous city in Texas. It is the fastest growing large city in the United States, the second most populous state capital after Phoenix, Arizona, and the southernmost state capital in the contiguous 48 states. Austin, Texas is the live music capital of the world and has a thriving technology hub. It attracts tech talent from all over the world.. Austin is also one of the top cities for IT development in the US, featuring several prominent developers.
Senior Unity Developer Expired
AustinFair Worlds Senior Management
OpportunityFair Worlds is looking for a full-time Unity Developer to help us create AR/VR experiences. Be a part of a small, collaborative team working at the forefront of immersive... and longer term engagements.Work alongside technical ar...
Posted - 05 Mar 2022