Graphics Programming: The purpose of graphics programming is to create visualisations of the mathematical processes that occur at a lower level - thus the term low end works. They will primarily use C++ graphics libraries such as OpenGL which included GLSL/HLSL. Most, if not all, studios will use DirectX11/12 which is the modern technology for the next generation consoles. However, the use of Vulkan is becoming an important player as it is more efficient than the old guard of DX11/12. They will also work closely with the artists creating tools for them to use efficiently using software like Maya/3DS max or in-house editors.
Vancouver, Canada Vancouver is a coastal seaport city in western Canada, located in the Lower Mainland region of British Columbia. The Greater Vancouver area had a population of 2,463,431 in 2016, making it the third-largest metropolitan area in Canada. Vancouver has the highest population density in Canada with over 5,400 people per square kilometre. Vancouver is one of the most ethnically and linguistically diverse cities in Canada according to that census; 52% of its residents have a first language other than English. If you're looking for a beautiful environment, bustling urban life, and lots of tech companies, Vancouver might be the place for you. Vancouver is one of the largest hubs for software development in Canada, and industry-leading companies like Electronic Arts and Capcom have offices here.