Game Producer In software development, the producer of a game is responsible for ensuring that the product is delivered on time, on budget, and with as few headaches as possible. The producer’s job is focused on five main areas: facilitating communication, planning development procedures, establishing schedule milestones, monitoring the budget, and supervising staff. Dozens, sometimes hundreds of people work simultaneously on separate tasks that, when combined, become a finished technology software. The producer is there in part to ensure that the right hand knows what the left hand is doing.
Kyoto, Japan Kyoto is the capital city of Kyoto Prefecture, located in the Kansai region of Japan. It is most well known in Japanese history for being the former Imperial capital of Japan for more than one thousand years, as well as a major part of the Kyoto-Osaka-Kobe metropolitan area. Kyoto is the home to the headquarters of technology software giant Nintendo. All the greats were created here – Mario, Zelda, Donkey Kong and Metroid to name but a few. Nintendo, a company native to Kyoto, has been doing business in the city for a very long time – since 1889, in fact.