Systems Designer Systems designers work closely with programmers, producers, and other disciplines within game design to develop specific game functions, from the mission systems to fluctuating gameplay variables like experience points and player inventories. Systems designers are involved from the earliest stages of a game’s design to the end, creating and tuning specific features such as fighting systems, artificial intelligence, scoring rules, matchmaking, lobbies, and community features, as well as different game modes.
Bucharest, Romania Bucharest is the capital and largest city of Romania, as well as its cultural, industrial, and financial centre. It is located in the southeast of the country. Economically, Bucharest is the most prosperous city in Romania and is one of the main industrial centers and transportation hubs of Eastern Europe. The city has big convention facilities, educational institutes, cultural venues, traditional shopping arcades, and recreational areas. Bucharest has a growing cultural scene, in fields including the visual arts, performing arts, and nightlife.