Systems Designer Systems designers work closely with programmers, producers, and other disciplines within game design to develop specific game functions, from the mission systems to fluctuating gameplay variables like experience points and player inventories. Systems designers are involved from the earliest stages of a game’s design to the end, creating and tuning specific features such as fighting systems, artificial intelligence, scoring rules, matchmaking, lobbies, and community features, as well as different game modes.
Seoul, South Korea Seoul is the capital and largest metropolis of South Korea. Seoul forms the heart of the Seoul Capital Area, and includes the surrounding Incheon metropolis and Gyeonggi province, altogether home to roughly half of the country's population. Known for being fashion-forward and a technological hub that is also deeply traditional, this dynamic city mashes up palaces and temples with cutting-edge design and mountain trails, all to a nonstop K-Pop beat. Seoul has thriving game scene and is home to over 20 tech companies including industry heavies like Ubisoft, Epic, Taito, and Blizzard.