Systems Designer Systems designers work closely with programmers, producers, and other disciplines within game design to develop specific game functions, from the mission systems to fluctuating gameplay variables like experience points and player inventories. Systems designers are involved from the earliest stages of a game’s design to the end, creating and tuning specific features such as fighting systems, artificial intelligence, scoring rules, matchmaking, lobbies, and community features, as well as different game modes.
Toronto, Ontario, Canada Toronto is the capital city of the province of Ontario and the largest city in Canada by population. Toronto is the anchor of an urban agglomeration, known as the Golden Horseshoe, in Southern Ontario on the northwestern shore of Lake Ontario. A global city, Toronto is a centre of business, finance, arts, and culture, and is recognized as one of the most multicultural and cosmopolitan cities in the world. Toronto is a prominent centre for music, theatre, motion picture production, and television production. The Toronto area has become an impressive hub for technology software development over the last several years and is now the third largest area for software development in Canada.