Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
Madrid, Spain Madrid is the capital of Spain and the largest municipality in Spain. Madrid lies on the River Manzanares in the centre of both the country. As the capital city of Spain, seat of government, and residenceof the Spanish monarch, Madrid is also the political, economic and cultural centre of the country. Due to its economic output, high standard of living, and market size, Madrid is considered the major financial centre of Southern Europe. Madrid has an inland Mediterranean climate. The nightlife in Madrid is one of the city's main attractions with jazz lounges, live music venues and flamenco theatres. Madrid is home to La Liga giants Real Madrid and their rivals Atletico Madrid.