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Technical Artist jobs in Paris

Technical Artist

Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.

Paris

Paris, France Paris is the capital and most populous city of France, with an area of 105 square kilometres (41 square miles) and a population of 2,206,488. Since the 17th century, Paris has been one of Europe's major centres of finance, commerce, fashion, science, music and painting. Paris is especially known for its museums and architectural landmarks: the Louvre was the most visited art museum in the world in 2016, with 7.4 million visitors. Paris' monument-lined boulevards, museums, classical bistros and boutiques are enhanced by a new wave of multimedia galleries, design shops and tech start-ups. Some 30 million French people (52% of them women) play regularly, making them the largest gaming community of any European country, and only American developers produce more games. Ubisoft, Quantic Dream, DONTNOD Entertainment and Gameloft are amongst the largest tech companies in Paris.


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