Technical Artist The technical artist is responsible for the systems and tools associated with creating and porting art assets. Completed art assets such as character art or environment background are delivered to the technical artist, who is tasked with optimising the art to ensure that the digital files run efficiently within the memory and load speeds of the engine and console, and that the designs still maintain a high standard of visual quality. This includes shader and lighting optimisation, and technical artists may be asked to develop in-house shading tools. Particular attention is paid to file size, polygon count, and how those variables affect render time. The technical artist is also responsible for preparing and/or designing character systems like skeletons, cloths, effect emitters, and ragdoll collision.
Warsaw, Poland Warsaw is the capital and largest city of Poland. The metropolis stands on the Vistula River in east-central Poland and its population is officially estimated at 1.765 million residents within a greater metropolitan area of 3.101 million residents, which makes Warsaw the 8th most-populous capital city in the European Union. Warsaw is an alpha global city, a major international tourist destination, and a significant cultural, political and economic hub. Moreover, its historical Old Town was designated a UNESCO World Heritage Site. Warsaw is one of Europe's most dynamic metropolitan cities. In 2012 the Economist Intelligence Unit ranked Warsaw as the 32nd most liveable city in the world. Warsaw hosts some very good tech companies, the Witcher series maker CD Projekt Red is located in the city as is CI Games.