Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in many computer application, animations, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.
Hamburg, Germany Hamburg is the second-largest city of Germany as well as one of the country's 16 constituent states, with a population of roughly 1.8 million people. The city lies at the core of the Hamburg Metropolitan Region which spreads across four German federal states and is home to more than five million people. Hamburg is a major European science, research, and education hub, with several universities and institutions. Among its most notable cultural venues are the Elbphilharmonie and Laeiszhalle concert halls. Thanks to big companies such as Bigpoint Games, dtp Entertainment, and gamigo, all founded between the late Ć¢€™90 and the mid 2000s, Hamburg is one of GermanyĆ¢€™s biggest gaming clusters