Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in many computer application, animations, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.
Seoul, South Korea Seoul is the capital and largest metropolis of South Korea. Seoul forms the heart of the Seoul Capital Area, and includes the surrounding Incheon metropolis and Gyeonggi province, altogether home to roughly half of the country's population. Known for being fashion-forward and a technological hub that is also deeply traditional, this dynamic city mashes up palaces and temples with cutting-edge design and mountain trails, all to a nonstop K-Pop beat. Seoul has thriving game scene and is home to over 20 tech companies including industry heavies like Ubisoft, Epic, Taito, and Blizzard.