Texture Artist The texture artist’s main duty is to create photorealistic textures for mapping onto 3-D objects used in many computer application, animations, television, music videos, or commercials—like wrapping a gift box in patterned paper. These textures will often be created from scratch, but may also be created from existing materials. Familiarity with the requisite software is required, as well as familiarity with the process of UV mapping. To create the appropriate finishes, a texture artist may scan photographs and then digitally apply the textures to objects and environments previously created by other members of the effects team, or they may create custom textures that go far beyond what appears in nature. As members of the visual effects team, texture artists must maintain a high level of photorealism in whatever surfaces they choose so as to enhance the 3D environment and fit the requirements of the model pipeline and shading setup.
Vancouver, Canada Vancouver is a coastal seaport city in western Canada, located in the Lower Mainland region of British Columbia. The Greater Vancouver area had a population of 2,463,431 in 2016, making it the third-largest metropolitan area in Canada. Vancouver has the highest population density in Canada with over 5,400 people per square kilometre. Vancouver is one of the most ethnically and linguistically diverse cities in Canada according to that census; 52% of its residents have a first language other than English. If you're looking for a beautiful environment, bustling urban life, and lots of tech companies, Vancouver might be the place for you. Vancouver is one of the largest hubs for software development in Canada, and industry-leading companies like Electronic Arts and Capcom have offices here.