UI Artist The user interface artist is responsible for the design, implementation, and optimization of UI assets for an application. To design and implement user interface assets, the UI artist first works with game designers to understand necessary capabilities of the interface, including navigation, menu options, player modes, and weapon selection. The first step of the design process is to create a series of flowcharts that outline how the player will be able to navigate options through different levels and modes. These outlines may go through a number of revisions before the UI artist arrives at a final plan. Next, the UI artist designs the graphic elements of the interface, including menu animation, colours, fonts, textures, and other variables. They may begin with paper sketches that are reviewed in design meetings, and then deliver several digital mockups for final approval.
Stockholm, Sweden Stockholm is the capital of Sweden and the most populous city in the Nordic countries; 952,058 people live in the municipality. The city stretches across fourteen islands where Lake Mälaren flows into the Baltic Sea. Just outside the city and along the coast is the island chain of the Stockholm archipelago. The area has been settled since the Stone Age, in the 6th millennium BC, and was founded as a city in 1252 by Swedish statesman Birger Jarl. It is also the capital of Stockholm County. Stockholm is the cultural, media, political, and economic centre of Sweden. Stockholm also features a technology software museum called Spelmuseum. One out of 10 people worldwide has played a technology software from Sweden. Sweden’s video-game boom in the last half decade is one of the biggest success stories in the industry, fueled by a talented and creative workforce and the fruits of years of government support for education and technology. The country boasts the second-highest concentration of video-tech companies per capita in the world.